Flock Stamp Contest Extended … One week left!

Stamp by Jamey Bojé

Though the contest was supposed to end a week or so ago, we’ve decided to go ahead and keep it open for another week. We’ve already received some tremendous entries and we’re excited about the possibility to start shipping out shirts and other Flock swag stamped with a design from our community!

So submit your art either to Flickr tagged flockstamp or to your own site (don’t forget the flockstamp tag)!

And thanks to Jamey Bojé (aka graphicsguru) for his awesome mega-stamp!

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CivicForge

CivicForge Presentation

This is more about an idea… a vision. Something that will be built over the next 10 years. I delivered this presentation at SHDH 5 and the inaugural NetSquared event.

Obviously it would make a bit more sense if I gave the presentation, but man, this thing needs to get out there. I don’t even have the domain set up. But I could use a logo. Heh. (And right on the heels of a new SourceForge stylesheet being launched, yowza!).

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Wisdom from The End of Emigre Magazine

The EndThough I’d been less interested in Emigré since it changed formats and turned into what I might consider a “design theory book”(mostly a bunch of high-falootin’ words — not pictures! — about visual forms), I decided it might be worth my while to order the final issue of the magazine. After all, it’d always been somewhat inspirational and aloof in the design space. And as a font geek, I really appreciated their many contributions to the typographic world.

So I’m reading through the final issue, which is essentially made up of 69 short stories (not love songs) by the editor, Rudy VanderLans, about the story of Emigre, and I come upon a couple really interesting passages from 1990:

I’m sitting across the table from Piet Schreduders in his home studio in Amsterdam, and I’m struck by how quiet and shy he seems. This is the man who published a small book in 1977 entitled Lay In, Lay Out, in which he accused the graphic design profession of being a criminal enterprise and that it should really not be allowed to exist. According to Schreuders, designers are vain and self-important charlatans, while their theories are no more than bubbles to be popped. Despite (or because of) Piet’s position as an outsider, a self-taught designer no less, the statement infuritated professional graphic designers. Their heated reactions revealed more about graphic designers and their motivations than anything they might have said in the absense of such provocation. I wonder if I could bring such outrageous statements to the table when interviewing designers for Emigre.

…and 1991, about Henk Elenga:

I’ve often wondered what attracted me to designers like Henk. They had no agenda to clean up the world, to streamline communication, to create crystal goblets, to attain perfect clarity. Yet the work they produced functioned beautifully in the world. It looked as if it were pulled up from within, as opposed to applied from without. It seemed alive and vibrant and fit perfectly within Dutch society. Could it be possible that through their own humanity, through their use of everyday materials, and through the pride and pleasure they took in their craft, their work made a connection with their audience in spite of its individualism and expressiveness? Could it be that their work attained a kind of universal appeal simply because it was so vibrant, so human? Was Piet Schreuders right about designers and their charlatan theories?

So this get me thinking back to my days at school. Man, I tell ya, I’m a real hack designer. And I know I’m as hard as anyone on myself, but this stuff really gets me back to where my original motivations come from: i.e. to simplify things, to make them easier, less abrasive; to strip things down to their root essences so that simpletans like myself can actually understand them and make use of them.

Bah, it sounds so amateurish (though there’s nothing wrong with that). Shouldn’t I be spinning tall tales and theoretical justifications for the decisions and designs going into Flock and elsewhere? Shouldn’t I be relying on science to substantiate my ideas?  And gah, user testing, user testing.

Well, perhaps. But this stuff from Emigre suggests that there is something to be gained from original vision — and from staying true to original intentions. Something, I’m not sure what. I mean, I’d feel more certain if I were welding the interfaces in Flock… Or maybe if I were molding the buttons in clay. How about chiseling the topbar out of granite? Yeah, that might really transport me back to original, hands-on design.

But damn, there’s something disingenious about that.

Why the hell can’t interface design be as original, as innate, as natural if it comes out of Photoshop as it would if I were doing this all with pen and paper? The medium is not defining my message, I am. Yet there’s something impossibly new and forbidden about this kind of design that I can’t quite put my finger on. How does one achieve innateness, naturalness, humanity! when one’s tools are necessarily digital, remote, cold? There’s the crux: how do I, the lowly designer, infuse that same human vibrancy into the machine, confront its limitations, force this thing to breathe god dammit , god dammit and give it the wings that Elenga and Scheuder did in their work back in the 70s when computers, geekery, digits … gah, these boxes! … lived large in city-block sized rooms? There’s a soul in here, not in the machine — it’s elsewhere — ahh, but to tap into it, bring it in. Something, hrmph, it’s in here somewhere. Finding, finding. Just. Finding.

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Early details about WineCamp 2006

WineCamp 2006While I’m hesitant to post details about the event too soon (the hype machine works in mysterious ways), I also know that we’ve got a lot of work ahead of us to make WineCamp 2006 a fabulous success. So in the interest of openness and making this the best event possible, I’ve posted all the current details to the Bar Camp wiki

In addition to hosting this event at a real vineyard, we’re going to be doing something really cool and important for open source. The WineCamp Fundraiser aims to bring open source practices and principles to underprivileged students by matching up mentors with various after-school projects and programs. Not a lot of concrete details yet since this is a brand new effort (being undertaken by Andrew Ferriere, the owner of the vineyard), but I’ve got a lot of ideas and contacts for this, and am very eager to hear about ideas, projects suggestions and and people that can help make this part of the event especially successful and impactful.

Sign up on the wiki (where we’ll be organizing the event) or drop me email if you want to pitch in!

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Laughing Squid 10th Anniversary Party

Laughing Squid 10 Year Anniversary

Tonight my good friend Scott Beale is celebrating 10 years of Laughing Squid.

I’m psyched about Scott’s outside-the-bubble success and feel privileged to call him a friend — he’s been instrumental in bringing our little BANC community together and making sure there’s always fabulous photos from our events. Without Scott, the glue that keeps us Bay Area folks so closely bound up wouldn’t be nearly as strong.

After all, on the web, without photographic evidence, you don’t really exist now do you?